Etappen 3 to 6a of the migration (129 commits). Every window the operator sees
is Compose; the JavaFX ones still exist beside them so the two could be
compared against a live session, which is the only way the differences came to
light.
The toolchain first, then the settings window with its eleven tabs and 72 real
preferences; then the multi-column table as a component, and with it the rules
it needs -- stable row identity, a selection that survives a refresh, column
order the operator can drag, and a repaint when the rows change rather than
when the list instance does. Then the update and monitor windows, and the main
window: 22 station columns, the filter bar, the selected-station panel, the
message tabs, the priority bar, the sked controls, the status indicators and
the timeline, assembled behind a splitter because Compose has none.
The map stops being a WebView. A Compose canvas projects WebMercator tiles
itself, with the clustering in core and an asynchronous fetcher in place of the
local tile proxy; derive() becomes a pure Kotlin reimplementation instead of a
reflection call into com.sun.javafx.
Most of the volume here is parity the operator would notice rather than new
behaviour: desktop density instead of Material's phone minimums, colours taken
from the JavaFX stylesheets instead of Material's palette, row dividers, band
columns, grid-square labels and their colours, the home marker and antenna
beam, pinch-to-zoom under Wayland, and layouts that survive a window narrower
than the chart they stack.
Two lessons are worth more than the diff. A control bound to a value Compose
cannot observe writes through and never redraws -- that one shipped repeatedly
with a green build, because no test drew anything. And a layout that clips
instead of wrapping is worse than one that is merely too narrow: half a word
is the worst available outcome.
Etappen 1 and 2 of the Compose migration (43 commits).
The Maven build, the single source tree and the JPMS module-info went together.
core now holds the domain and app-desktop the user interface, both built by
Gradle, packaged through jpackage from Gradle, with SpotBugs and PMD wired in.
JavaFX moves to the classpath, which is why the launcher is Main and not the
Application subclass. The PR check, the nightly artifacts, the release and the
AUR packages all build from Gradle; the macOS DMG points at its output.
Verified on Linux, macOS and Windows.
core then loses JavaFX entirely. It observes through kst4contest.observe --
ObservableValue, ObservableRoster, and UiDispatcher as the one boundary a
worker thread crosses to touch the interface. The controller collections become
rosters and the visible station list a pure derivation rather than a
FilteredList/SortedList chain, which is also what fixed two focus defects only
a load test had exposed: the keyboard focus stays where the operator put it,
and the send field keeps it after a row click.
The rule that outlives this commit: ObservableRoster is the store and the list
a view is bound to is a mirror of it, never the other way round.
Captures the agreed design so it can be handed over later: extended
update feed with per-artifact metadata, a build-time package-type
marker, a testable check service replacing the blocking call in the
ChatController constructor, a non-modal hint suppressed while connected
to ON4KST, verified downloads and platform-specific execution.
Concept only, nothing implemented yet. Line anchors were verified
against this branch.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HT8R7zTMoQnmJj6dGbaqqf
The cache stored a single owner identity in a meta table and dropped the whole
TerrainProfileCache table whenever the configured callsign or locator differed
from it. With several operator profiles that turns the cache into a permanent
miss: every switch between two operators with different locators would discard
every computed profile.
Entries are separated by owner identity through the primary key already, so the
wipe is replaced by an owner table that simply records which identities are in
use. A different owner now misses the cache instead of clearing everybody's.
The cache also moves out of the worked station database into its own global
terrainprofilecache.db. Terrain profiles are pure geometry derived from two
locators and a sample count; at a multi operator station both operators share
one location, so a per profile copy would only double the traffic against the
terrain service. No migration is needed, the new file refills itself, and the
old tables stay readable for older releases.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Hpa6bjie5qkeNG62y6FmXm
Adds a manual section in both languages covering where profile files live, the
choice between shared and own worked stations, managing profiles, the startup
selection and the --profile argument, switching while running, and the fact
that passwords stay in clear text so profiles are not an access boundary.
Records the architecture in PROJECT_CONTEXT: lazy registry, derived paths, why
an additional profile database is created empty, why the login callsign default
is empty, and the constraints of rebuilding the runtime for a switch.
Adds a v1.50 changelog entry in both languages including the upgrade notes: no
file is moved, and going back to an older release stays possible.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Hpa6bjie5qkeNG62y6FmXm
Record redacted RX/TX frames with session rotation and runtime debug controls.
Add targeted file diagnostics, tests, documentation, and a silent priority-score refresh path.